Unity iOS Game Development Beginners Guide
- Create an AppStore account.
- Core Unity from the iOS developer’s perspective.
- Scripting using C#.
- Handling common iOS sensors including GPS, Camera, Accelerometer and Touch Screen.
- Handle movies, music, and other multimedia entities.
- Build game AI for the mobile space.
- Optimize and debug your game for iOS devices using XCode.
- Build a multiplayer game using Apple’s Game Center and Unity Networking.
- Build plugins to extend Unity.
- Add micro payments, advertisements and in app purchasing.
- Target your audience, and make money from your creation!
Creating iOS 5 Apps: Develop and Design
With more than 250 million iOS devices sold Apple’s booming mobile platform provides a large and rapidly growing app market for developers, and with the release of the iOS 5 SDK, Apple has provided their richest, most exciting set of development tools yet. In this book, iOS programming expert Richard Warren shows you how to use these powerful tools to begin writing the next generation of iOS apps. Richard provides a complete introduction to iPhone and iPad development, emphasizing the newest technologies and best practices for iOS 5.
After a tour of the inner workings of an iOS project and an invaluable examination of Objective-C, you will hone your app-developing skills by developing a complete, full-featured application. You start by building the app’s user interface. This will cover everything from linking View Controllers in the Storyboard to drawing custom views. Next, you will use iCloud storage and Core data to manage your app’s data model, synchronizing your data across multiple devices. Then you tackle more advanced topics, including Core Animation, Core Motion, Core Location and Core Image. Finally, Richard shows you how to test, polish and prepare your apps for submission to the iTunes App Store.
This book includes:
Detailed instruction, ample illustrations, and clear examples
Real-world guidance and advice
Insight into best practices from an iOS programming expert
A solid introduction to the Objective-C language and important Cocoa design patterns
Information on key iOS 5 technologies, including Automatic Reference Counting, Storyboards, iCloud storage, Container View Controllers, Custom Control Appearances, Core Image, and integrated Twitter support.
Programming iOS 5, 2nd Edition
Get a solid grounding in the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you’ll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 5 and Xcode 4.3 in a rigorous, orderly fashion—ideal whether you’re approaching iOS for the first time or need a reference to bolster existing skills.
Many discussions have been expanded or improved. All code examples have been revised, and many new code examples have been added.
The new memory management system—ARC—is thoroughly explained and all code examples have been revised to use it.
New Objective-C features, such as declaration of instance variables in the class’s implementation section, are described and incorporated into the revised example code.
Discussion of how an app launches, and all code examples, are revised for project templates from Xcode 4.2 and later.
Other new Xcode features, including the Simulator’s Debug menu, are covered, with screen shots based on Xcode 4.2 and later.
The discussion of Instruments is expanded, with screen shots—by popular request!
Storyboards are explained and discussed.
The explanation of view controllers is completely rewritten to include iOS 5 features, such as custom parent view controllers and UIPageViewController.
The Controls chapter now includes iOS 5 interface customizability and the appearance proxy.
New features of interface classes are discussed, including tiling and animated images, new table view features, new alert view styles.
Coverage of frameworks such as Core Motion and AV Foundation is greatly expanded. New iOS 5 classes and frameworks are also discussed, including Core Image and UIDocument (and iCloud support).
Important iOS 5 changes that can break existing code are explicitly called out in the text and listed in the index.
Link download: http://up.4share.vn/f/6153595857585251/IOS-Iphone.rar.file